Rubescript reference



R.U.B.E provides many script functions and classes to interact with the scene, and these are collectively known as rubescript. Any operations on a scene that can be done via the GUI can also be done by rubescript, so you can imagine this amounts to an extensive script API.

For further details on using rubescript please see the script reference pages, or use the menu tree to navigate to specific sub-topics.
Global functions
R.U.B.E item classes