Methods of rendering box2d objects
Posted: Sun Aug 28, 2016 11:30 pm
Hello,
I am looking for a simple way to render box2d objects. What I want is simple outline and fill colors. Is it possible to control debug rendered output?
Alternatively is it possible to fill the objects with a repeating texture? Do I have to create shapes from the fixtures, color them, and then attach them to the bodies?
I am a bit lost on how to render anything without attaching images in RUBE :s
Thanks for any help,
Fred
I am looking for a simple way to render box2d objects. What I want is simple outline and fill colors. Is it possible to control debug rendered output?
Alternatively is it possible to fill the objects with a repeating texture? Do I have to create shapes from the fixtures, color them, and then attach them to the bodies?
I am a bit lost on how to render anything without attaching images in RUBE :s
Thanks for any help,
Fred