Multiple screen sizes
Posted: Sat Apr 09, 2016 11:00 am
Hi,
I'm Anthony and I am developing an Android game with libGDX and RUBE.
I've built a static body for the ground in the RUBE scene to make the chratacters' bodies not to cross it.
I know that libGDX automatically resizes the game to fit the different screens of the devices. So what happens to the RUBE scene? Is there a way to resize bodies?
Thank you.
I'm Anthony and I am developing an Android game with libGDX and RUBE.
I've built a static body for the ground in the RUBE scene to make the chratacters' bodies not to cross it.
I know that libGDX automatically resizes the game to fit the different screens of the devices. So what happens to the RUBE scene? Is there a way to resize bodies?
Thank you.