RUBE as object creator
Posted: Sun May 03, 2015 12:21 pm
Hi,
RUBE is great tool. But i'm not quite sure how to do what i want. So, i have dynamically created world within my game, terrain is randomly generated. And i want to use RUBE as obstacle designer. So i would like to create obstacles made from multiple bodies/joints, but the thing is that i would also like to move it as a single object, and not every body separately. So for example if i have a ramp with an elevator i would like to spawn all of the on specific location, since my world is randomly generated, and render appropriate images for each body.
Is it possible to do something like that ?
Thanks
RUBE is great tool. But i'm not quite sure how to do what i want. So, i have dynamically created world within my game, terrain is randomly generated. And i want to use RUBE as obstacle designer. So i would like to create obstacles made from multiple bodies/joints, but the thing is that i would also like to move it as a single object, and not every body separately. So for example if i have a ramp with an elevator i would like to spawn all of the on specific location, since my world is randomly generated, and render appropriate images for each body.
Is it possible to do something like that ?
Thanks