Hello,
I am using AndEngine to create a game with physics.
I am now going to purchase and use Rube Editor to create levels.
I have a quick question...
1. How do i set the width and height of my scene in rube?
How does Rube coordinates work?
Re: How does Rube coordinates work?
Box2D worlds don't have any boundaries, so the scene does not really have a width and height.
Perhaps if you could look at one of the scenes in the example loader, and explain how you would need to change it, to get the result you're looking for.
Perhaps if you could look at one of the scenes in the example loader, and explain how you would need to change it, to get the result you're looking for.
-
- Posts: 6
- Joined: Sun Oct 13, 2013 1:17 am
Re: How does Rube coordinates work?
Thanks! I managed to find the information i needed.