Search found 29 matches
- Wed May 18, 2016 3:51 pm
- Forum: R.U.B.E discussion
- Topic: How to make hill smoothly ?
- Replies: 3
- Views: 17279
Re: How to make hill smoothly ?
Hi, sir. I found a algorithm : http://www.deluge.co/?q=benzier-curves and I put the chianshape vertex into the algorithm ArrayList<SplineVertex> arrayList = new ArrayList<SplineVertex>(); for (int i = 0; i < vertexs.size / 3; i++){ arrayList.add(new SplineVertex( new Vertex(vertexs.get(i * 3 + 1).cp...
- Wed May 18, 2016 1:53 pm
- Forum: R.U.B.E discussion
- Topic: How to make hill smoothly ?
- Replies: 3
- Views: 17279
How to make hill smoothly ?
I have make a hill with the RUBE, and How to make the hill smooth? It is chainShape. I know make the hill smoothly, I have to add more vertex, but is there a way to Automatic generate some more vertex make the hill smoothly ? Thank you
- Sat Dec 05, 2015 10:22 am
- Forum: R.U.B.E discussion
- Topic: Why not custom the gird with and height ?
- Replies: 11
- Views: 39286
Re: Why not custom the gird with and height ?
It is not workiforce2d wrote:Did you try the Cmd key??
- Sat Dec 05, 2015 2:00 am
- Forum: R.U.B.E discussion
- Topic: Why not custom the gird with and height ?
- Replies: 11
- Views: 39286
Re: Why not custom the gird with and height ?
Ok , what is the ctrl key in mac ?iforce2d wrote:I don't understand, what's the bug?
You can hold the ctrl key while moving things to make them move in discrete steps.
The distance moved can be altered in the Controls tab of the options dialog.
- Thu Dec 03, 2015 2:42 pm
- Forum: R.U.B.E discussion
- Topic: Why not custom the gird with and height ?
- Replies: 11
- Views: 39286
Re: Why not custom the gird with and height ?
And It is very difficult to make tiledmap use rube editor.
- Thu Dec 03, 2015 2:40 pm
- Forum: R.U.B.E discussion
- Topic: Why not custom the gird with and height ?
- Replies: 11
- Views: 39286
Re: Why not custom the gird with and height ?
And It is very difficult to make tiledmap use rube editor.
- Thu Dec 03, 2015 2:37 pm
- Forum: R.U.B.E discussion
- Topic: Why not custom the gird with and height ?
- Replies: 11
- Views: 39286
Re: Why not custom the gird with and height ?
I found a bug on mac os 10.11.1iforce2d wrote:oops! Sorry, I forgot to paste the link.
viewtopic.php?f=9&t=114
when debug
- Thu Dec 03, 2015 12:54 pm
- Forum: R.U.B.E discussion
- Topic: Can rube editor import tiledmap .tmx file?
- Replies: 1
- Views: 9517
Can rube editor import tiledmap .tmx file?
Can rube editor import tiledmap .tmx file?
- Wed Dec 02, 2015 5:03 pm
- Forum: Useful rubescripts
- Topic: Create frames to visualize iOS device screen aspect ratios
- Replies: 1
- Views: 41128
Re: Create frames to visualize iOS device screen aspect rati
Thanks!
Code: Select all
body b = addBody(-1, '{}');
//android
// 3:2
b.addFixture(-1, '{"name":"Aspect 3:2 (Amdroid)","sensor":true,"shapes":[{"type":"loop"}],"vertices":{"x":[0,25,25,0],"y":[0,0,15,15]}}');
- Wed Dec 02, 2015 4:17 pm
- Forum: R.U.B.E discussion
- Topic: Why not custom the gird with and height ?
- Replies: 11
- Views: 39286
Re: Why not custom the gird with and height ?
Yes, I develop mobile game, so I use the rectangle area frequently! and where is the script?