Search found 4 matches
- Tue Apr 14, 2015 10:47 am
- Forum: R.U.B.E discussion
- Topic: Get a grip on bodies of an imported b2world
- Replies: 1
- Views: 6716
Get a grip on bodies of an imported b2world
Hi, it's super simple to import a RUBE-json with b2djson.readFromString. But since i use some of the bodies as player characters, i want to hold pointers to the specific bodies to get their position. The Box2D manual says: "You usually keep pointers to all the bodies you create." With read...
- Thu Apr 09, 2015 7:08 pm
- Forum: Bug reports
- Topic: Reproducible crash
- Replies: 2
- Views: 22601
Re: Reproducible crash
Thank you for your answer. I imported the vertices with a script, thank you for your script to select the problematic vertices all at once.
- Thu Apr 09, 2015 7:06 pm
- Forum: Useful rubescripts
- Topic: Import GeoJSON files from potrace
- Replies: 1
- Views: 20381
Import GeoJSON files from potrace
Hi, for a platformer game, i create my levels as pixel graphic files. Since the tracing algorithm for images in RUBE is not able to produce correct fixtures out of my bitmaps, i wrote a small script that imports GeoJSON files that i get from potrace . Potrace is a very good bitmap-to-vector software...
- Mon Apr 06, 2015 4:52 pm
- Forum: Bug reports
- Topic: Reproducible crash
- Replies: 2
- Views: 22601
Reproducible crash
Hi,
when i open the attached rube-file and try to delete the points marked red, RUBE crashes (version 1.7.2, Linux Mint, 64bit).
Regards!
when i open the attached rube-file and try to delete the points marked red, RUBE crashes (version 1.7.2, Linux Mint, 64bit).
Regards!