Search found 16 matches
- Sun Jan 11, 2015 1:38 am
- Forum: R.U.B.E discussion
- Topic: List of loaders for RUBE scenes
- Replies: 37
- Views: 488187
Re: List of loaders for RUBE scenes
Wow, you are really cranking out the code! It looks like gravity scale is not being implemented in any of the loaders you have - in the 'joint types' example the 'B' body in the top right should have gravity scale of zero, so that it settles in a position above the ground. You can check the expecte...
- Fri Jan 09, 2015 8:15 pm
- Forum: R.U.B.E discussion
- Topic: List of loaders for RUBE scenes
- Replies: 37
- Views: 488187
Re: List of loaders for RUBE scenes
Hello guys!
The last javascript port of box2d - box2d-html5 for RUBE testbed is here: Demo | Article | Source code
The last javascript port of box2d - box2d-html5 for RUBE testbed is here: Demo | Article | Source code
- Fri Dec 26, 2014 10:33 pm
- Forum: Bug reports
- Topic: ASSERT in b2PolygonShape::Set / vertices order
- Replies: 6
- Views: 45894
Re: ASSERT in b2PolygonShape::Set / vertices order
Hello,
Maybe this helps You:
Comment following C++ code in the file Box2D/Collision/Shapes/b2PolygonShape.cpp
if (b2DistanceSquared(v, ps[j]) < 0.5f * b2_linearSlop)
{
unique = false;
break;
}
Maybe this helps You:
Comment following C++ code in the file Box2D/Collision/Shapes/b2PolygonShape.cpp
if (b2DistanceSquared(v, ps[j]) < 0.5f * b2_linearSlop)
{
unique = false;
break;
}
- Fri Dec 26, 2014 10:26 pm
- Forum: R.U.B.E discussion
- Topic: List of loaders for RUBE scenes
- Replies: 37
- Views: 488187
Re: List of loaders for RUBE scenes
Nice work! I recall from my time using it that Emscripten was not that easy to work with :) By the way, it's a bit hard to tell from your pages which demos are using Emscripten, but it's always the ones called 'box2djs' right? There are so many similar names for js ports of Box2D that I feel someth...
- Thu Dec 25, 2014 5:47 pm
- Forum: R.U.B.E discussion
- Topic: List of loaders for RUBE scenes
- Replies: 37
- Views: 488187
- Wed Nov 26, 2014 10:20 pm
- Forum: R.U.B.E discussion
- Topic: List of loaders for RUBE scenes
- Replies: 37
- Views: 488187
Re: List of loaders for RUBE scenes
Please, check my implementation of jsbox2d loader for RUBE scene: Source code: https://github.com/dmagunov/Argadnet/tree/master/rube_testbed/jsbox2d Demo: http://argadnet.com/demo/rube_testbed/jsbox2d/index.html Blog post about it: http://argadnet.com/jsbox2d-port-of-box2d-to-javascript-in-action_5/
- Sat Nov 08, 2014 10:31 pm
- Forum: Bug reports
- Topic: Error while scale y -1 in joints local axis direction
- Replies: 4
- Views: 37646
- Fri Nov 07, 2014 2:52 pm
- Forum: Bug reports
- Topic: Error while scale y -1 in joints local axis direction
- Replies: 4
- Views: 37646
Error while scale y -1 in joints local axis direction
I found an error in scale script. When translate prismatic joints it incorrect translate local axis direction. There are also incorrect translation of referenceAngle in weld joint.
- Thu Nov 06, 2014 11:38 pm
- Forum: R.U.B.E discussion
- Topic: Bodies position in JSON file
- Replies: 10
- Views: 44245
Re: Bodies position in JSON file
I found an error in scale script. When translate prismatic joints it incorrect translate local axis direction.
- Thu Nov 06, 2014 10:45 pm
- Forum: R.U.B.E discussion
- Topic: Bodies position in JSON file
- Replies: 10
- Views: 44245
Re: Bodies position in JSON file
fyi the script function scale() was added in v1.6 which lets you flip a scene vertically, and it takes care of all joint anchors, joint limits, image positions and image angles. You can see a video explanation here, from about 9:28 https://www.youtube.com/watch?v=NHbGtHtccx4 I should have posted a ...